← Arena Tier List

Arena · Emerald+
Zed
the Master of Shadows
★
Our Choice
2.33 avg place · 6 gamesStarting Items×1

Ionian Boots of Lucidity
500 gold
40 Ability Haste
45 Move Speed
Gain 10 Summoner Spell Haste.
→
Core Items×5

Voltaic Cyclosword
2500 gold
60 Attack Damage
20 Lethality
20 Ability Haste
Galvanize
Damaging an Enemy Champions with an ability triggers Energized if it is ready.
Firmament
Your Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.

Stat Bonus
750 gold
Active - Consume: Automatically open a semi-random selection for a permanent stat bonus.

The Collector
2500 gold
45 Attack Damage
12 Lethality
25% Critical Strike Chance
Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 125 bonus gold.

Legendary Assassin Item
2250 gold
Active - Consume: Automatically open a semi-random selection for a Legendary Assassin item.

Axiom Arc
2500 gold
45 Attack Damage
18 Lethality
20 Ability Haste
Apophthegm
Your Ultimate Abilities deal 20% increased damage.
HEXRAT's recommended Arena build from real purchase order. See all options per slot in Build Path below.
Build Path
most-picked per slot · avg placement, lower is better
Ionian Boots of Lucidity
500 gold
40 Ability Haste
45 Move Speed
Gain 10 Summoner Spell Haste.
2.82 avglow
72.73% top4 · 11g

Stat Bonus
750 gold
Active - Consume: Automatically open a semi-random selection for a permanent stat bonus.
First shop purchases

Voltaic Cyclosword
2500 gold
60 Attack Damage
20 Lethality
20 Ability Haste
Galvanize
Damaging an Enemy Champions with an ability triggers Energized if it is ready.
Firmament
Your Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.
2.33 avglow
83.33% top4 · 6g

Stat Bonus
750 gold
Active - Consume: Automatically open a semi-random selection for a permanent stat bonus.

Legendary Assassin Item
2250 gold
Active - Consume: Automatically open a semi-random selection for a Legendary Assassin item.

Infinity Edge
2500 gold
75 Attack Damage
25% Critical Strike Chance
30% Critical Strike Damage

Stat Bonus
750 gold
Active - Consume: Automatically open a semi-random selection for a permanent stat bonus.
3.86 avglow
42.86% top4 · 7g

Prismatic Item
4000 gold
Active - Consume: Automatically open a semi-random selection for a Prismatic item.

Opportunity
2500 gold
50 Attack Damage
15 Lethality
Preparation
After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
Extraction
When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.

Legendary Assassin Item
2250 gold
Active - Consume: Automatically open a semi-random selection for a Legendary Assassin item.

Stat Bonus
750 gold
Active - Consume: Automatically open a semi-random selection for a permanent stat bonus.

The Collector
2500 gold
45 Attack Damage
12 Lethality
25% Critical Strike Chance
Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 125 bonus gold.

Axiom Arc
2500 gold
45 Attack Damage
18 Lethality
20 Ability Haste
Apophthegm
Your Ultimate Abilities deal 20% increased damage.

Legendary Assassin Item
2250 gold
Active - Consume: Automatically open a semi-random selection for a Legendary Assassin item.

Stat Bonus
750 gold
Active - Consume: Automatically open a semi-random selection for a permanent stat bonus.

Legendary Assassin Item
2250 gold
Active - Consume: Automatically open a semi-random selection for a Legendary Assassin item.
2.67 avglow
66.67% top4 · 3g

Prismatic Item
4000 gold
Active - Consume: Automatically open a semi-random selection for a Prismatic item.
3.33 avglow
66.67% top4 · 3g

Axiom Arc
2500 gold
45 Attack Damage
18 Lethality
20 Ability Haste
Apophthegm
Your Ultimate Abilities deal 20% increased damage.

Stat Bonus
750 gold
Active - Consume: Automatically open a semi-random selection for a permanent stat bonus.
3.57 avglow
42.86% top4 · 7g

Legendary Assassin Item
2250 gold
Active - Consume: Automatically open a semi-random selection for a Legendary Assassin item.
3.67 avglow
66.67% top4 · 3g

Voltaic Cyclosword
2500 gold
60 Attack Damage
20 Lethality
20 Ability Haste
Galvanize
Damaging an Enemy Champions with an ability triggers Energized if it is ready.
Firmament
Your Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.

Axiom Arc
2500 gold
45 Attack Damage
18 Lethality
20 Ability Haste
Apophthegm
Your Ultimate Abilities deal 20% increased damage.

Stat Bonus
750 gold
Active - Consume: Automatically open a semi-random selection for a permanent stat bonus.

Juice of Power
500 gold
Juices do not stack with themselves, but you can have multiple different ones active.Active - Consume: Automatically activates on Combat Start. Drink to gain 30+ 10% bonus Ability Power or 18+ 10% bonus Attack Damage for the next round.
Made with 100% real cherries. Warning: May cause imbiber to deal tons of damage.

The Collector
2500 gold
45 Attack Damage
12 Lethality
25% Critical Strike Chance
Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 125 bonus gold.

Opportunity
2500 gold
50 Attack Damage
15 Lethality
Preparation
After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
Extraction
When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
Built from real item purchase order across all collected Arena games. Avg placement runs 1–8, lower is better. Options markedlowhave few games — trust the pick counts first. Items shown as ? are Arena-only items missing from Riot's item data.
Most Picked Items
final inventory · current patch · avg placement, lower is better
Voltaic Cyclosword
3.27 avg place171 games
Voltaic Cyclosword
2500 gold
60 Attack Damage
20 Lethality
20 Ability Haste
Galvanize
Damaging an Enemy Champions with an ability triggers Energized if it is ready.
Firmament
Your Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.

Hellfire Hatchet
3.12 avg place122 games
Hellfire Hatchet
2500 gold
40 Attack Damage
12 Lethality
Char (0s) per target
Your next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you.
Bonus damage maximum is reached at 3000 health difference

Duskblade of Draktharr
3.27 avg place108 games
Duskblade of Draktharr
2750 gold
50 Attack Damage
20 Lethality
20 Ability Haste
Nightstalker
Your Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).

Ionian Boots of Lucidity
4.09 avg place105 games
Ionian Boots of Lucidity
500 gold
40 Ability Haste
45 Move Speed
Gain 10 Summoner Spell Haste.

Serylda's Grudge
3.18 avg place97 games
Serylda's Grudge
2500 gold
50 Attack Damage
40% Armor Penetration
15 Ability Haste
Bitter Cold
Damaging Abilities Slow enemies below 50% Health by 50% for 1 second.

The Collector
3.65 avg place71 games
The Collector
2500 gold
45 Attack Damage
12 Lethality
25% Critical Strike Chance
Death
Your damage executes champions that are below 5% Health.
Taxes
Champion kills grant 125 bonus gold.

Regicide
3.26 avg place69 games
Regicide
2750 gold
60 Attack Damage
15 Lethality
8% Move Speed
End the Line
At the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown.

Serpent's Fang
2.6 avg place63 games
Serpent's Fang
2500 gold
55 Attack Damage
19 Lethality
Shield Reaver
Dealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them.
Item performance differs for melee and ranged users.

Prowler's Claw
3.24 avg place59 games
Prowler's Claw
2750 gold
55 Attack Damage
22 Lethality
15 Ability Haste
Sandswipe
Dash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.

Axiom Arc
2.97 avg place59 games
Axiom Arc
2500 gold
45 Attack Damage
18 Lethality
20 Ability Haste
Apophthegm
Your Ultimate Abilities deal 20% increased damage.

Edge of Night
2.97 avg place38 games
Edge of Night
2500 gold
45 Attack Damage
14 Lethality
375 Health
Annul (0s)
Gain a Spell Shield that blocks the next enemy Ability.
Item's cooldown is restarted if you take damage before it is completed.

Gluttonous Greaves
4.15 avg place34 games
Gluttonous Greaves
500 gold
45 Move Speed
4% Omnivamp
Slay
Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.

Infinity Edge
3.24 avg place33 games
Infinity Edge
2500 gold
75 Attack Damage
25% Critical Strike Chance
30% Critical Strike Damage

Sword of the Divine
4.22 avg place27 games
Sword of the Divine
2750 gold
110 Adaptive Force
50% Critical Strike Chance
Excoriate
Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.

Hubris
3.04 avg place24 games
Hubris
2500 gold
50 Attack Damage
18 Lethality
10 Ability Haste
Eminence
When a champion that you have damaged with the last 3 seconds dies, gain 15 Attack Damage for the rest of the round, or until slain. Eminence's Attack Damage is permanently increased by 2 each time this triggers.

Opportunity
3.17 avg place24 games
Opportunity
2500 gold
50 Attack Damage
15 Lethality
Preparation
After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
Extraction
When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.
Items held at the end of the game, most picked first. Items shown without an icon are Arena-only and missing from Riot's item data.
Best Augments

Replace Augment
2.83 avg place66 games
Replace Augment
Replace one of your %i:Augment% Augments with an Augment —%i:AugmentLevel% tier higher .

Gain a Prismatic Stat Anvil
3.13 avg place134 games
Gain a Prismatic Stat Anvil
Gain a %i:StatAnvil% Prismatic Stat Anvil .

It's Killing Time
3.06 avg place78 games
It's Killing Time
After casting your Ultimate , mark all enemy champions for death. While marked, store damage dealt to them, and detonate the damage when the mark ends.

Gain an Augment slot
2.84 avg place43 games
Gain an Augment slot
Unlock your —th %i:Augment% Augment Slot . In — rounds gain a %i:Augment% Silver Augment .

Earthwake
2.82 avg place39 games
Earthwake
Your dash, blink, or teleport Abilities leave behind a trail that detonates after 1 second.

Clown College
3.24 avg place78 games
Clown College
Gain Deceive Summoner Spell. Deceive : You teleport and become Invisible . Your next Attack while Invisible deals an additional physical damage . When you die, spawn an exploding box that deals a large amount of magic damage and Fear nearby enemies.

Jeweled Gauntlet
3.2 avg place59 games
Jeweled Gauntlet
Your Abilities can Critically Strike . Gain %i:scaleCrit% —% Crit Chance .

Thread the Needle
3.28 avg place65 games
Thread the Needle
Gain —% %i:scaleAPen% Armor Penetration and %i:scaleMPen% Magic Penetration .

Contract Killer
2.9 avg place29 games
Contract Killer
Each round, mark an opposing champion. That champion takes —% extra damage and grants an +%i:goldCoins%— gold when killed.

The Brutalizer
3.31 avg place45 games
The Brutalizer
Gain — Attack Damage , — Ability Haste, and — Lethality .

Giant Slayer
3.04 avg place26 games
Giant Slayer
Become tiny, gain Move Speed , and bonus damage to champions based on how much larger they are than you.

Chemtech Putrifier
2.09 avg place11 games
Chemtech Putrifier
All damage you do applies Grevious Wounds .
Skill Order
Priority:Q›W›E2.85 avg place · 13 of 15 games
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Razor Shuriken · Q
Zed and his shadows throw their shurikens. Each shuriken deals damage to every enemy hit.
14578

Living Shadow · W
Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability. Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
214151718

Shadow Slash · E
Zed and his Shadows slash, dealing damage to nearby enemies. Enemies hit by a Shadow's slash are slowed.
39111213

Death Mark · R
Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.
61016
Passive · Contempt for the Weak
Zed's basic attacks against low health targets deals bonus Magic Damage. This effect can only occur once every few seconds against the same enemy champion.