

ARAM · Emerald+
Samira
the Desert Rose
Win Rate
66.67%
Pick Rate
9.68%
Games
3
KDA
4.49
Avg Damage
38,308

The Collector

Infinity Edge

Immortal Shieldbow

Lord Dominik's Regards

Mercury's Treads

Gluttonous Greaves

Bloodthirster

Hubris

Noonquiver

Last Whisper

Mortal Reminder

Plated Steelcaps
Items held at the end of the game, most picked first. Purchase order needs timeline data — coming once the collector catches up.






HEXRAT's recommended full ARAM build from real purchase order. See all options per slot in Build Path below.
Starting Items

100% WRlow
2 matches

50% WRlow
2 matches

100% WRlow
1 match
First shop purchases
Boots

50% WRlow
2 matches

100% WRlow
1 match
1st Item

100% WRlow
2 matches
3rd Item

100% WRlow
2 matches

0% WRlow
1 match
4th Item

100% WRlow
1 match

0% WRlow
1 match
5th Item

50% WRlow
2 matches
Built from real item purchase order across all collected ARAM games. The ARAM sample is still small, so win rates on options markedlowcan swing a lot — trust the pick counts first.
Precision












Domination








Stats
Full rune pages actually played in ARAM · pick a keystone above to compare


23.08%
26 games


66.67%
9 games


0%
1 games

Flair

Blade Whirl

Wild Rush

Inferno Trigger

Passive · Daredevil Impulse
Samira builds a combo by hitting attacks or abilities unique from the previous hit. Samira's attacks in melee range deal additional magic damage. Samira's attacks against enemies affected by Immobilizing effects will dash her to her attack range. If the enemy is Knocked Up, she also keeps them Knocked Up briefly.