
The playmaker. Supports win games through vision, engage, and protecting carries — the role with the most map impact per gold.
Engage supports (like Thresh, Leona, Nautilus) start fights with crowd control — hooks, stuns, knock-ups. Enchanters (like Lulu, Soraka, Milio) keep their carries alive with shields and heals. Knowing which you are defines how you play every moment.
Engage supports look for picks and start fights. Enchanters follow their carry and turn fights with timely shields and peel.
Key takeaways
Support is the primary vision controller. Your wards win games by spotting ganks, securing objectives, and enabling picks. Buy Control Wards every back and never let your trinket sit unused.
Once laning ends, a roaming support warding the enemy jungle and catching people out has more impact than almost any item could buy.
Key takeaways
Supports don't need farm, so they can leave bot lane to help mid or set up dragons. A well-timed roam to mid for a kill can snowball the whole map.
Track the enemy support too — if they roam and you don't follow or warn your team, your mid laner pays the price.
Key takeaways